Orders
- Sending a routing to Virtual Regatta
Beginner
Sending a routing's orders to the game, the confirmation asked when the routing is over 12 minutes old and the success message.
- Reading the constant TWA and constant heading curves
Beginner
The two curves that start from the boat on the map: what they show, how they follow the pointer and the time cursor, and when to prefer one or the other.
- Sending a manual order from the curves
Expert
Use Manual mode to place a TWA or heading order by aiming with the pointer, then send it to Virtual Regatta.
- The number of programming points
Beginner
How many orders or waypoints you can send to VR depending on your options, and how to use them best.
- The order editor
Expert
The "Edit your orders" window: its settings, its list, its preview and its buttons.
- Order types: Auto, Wind, Compass, Waypoints, Manual
Expert
What each order type sends to VR, when to use it and how Auto chooses.
- Reading an order row
Expert
The padlock, the angle and its color, the tack arrows, the switch, and the hand-held sail plan.
- The skip orders tolerance
Expert
Ignoring small angle changes to stretch the programming over time.
- Checks before sending
Expert
When the editor blocks a send, what its messages mean and how to clear them.
- Manual mode: drawing your orders on the map
Expert
Placing orders (TWA or heading) or waypoints yourself by clicking on the map.