Routing

  • Creating a target Beginner

    Placing the point the routing heads for, naming it, finding it again in the "Routing to target" window.

  • Running a routing Beginner

    Starting the calculation from the boat's position, following its stages, stopping it and understanding the end message.

  • Reading the result of a routing Beginner

    The route on the map, the small boat that sails it, the Routings tab and its buttons.

  • The routing table and its abbreviations Beginner

    Opening the table, reading each column (TWS, TWD, TWA, SOG, COG, Stamina, Sail) and exporting the route as GPX.

  • Several routings Beginner

    Keeping, comparing and deleting several routings on the same map.

  • Routing a competitor Beginner

    Computing another boat's route to anticipate its trajectory.

  • Deferred start for a record Beginner

    Choosing the start time of a record, comparing several starts and opening the best starts page.

  • Tack and sail change penalties Beginner

    How the routing accounts for the time lost and the stamina spent at each maneuver, and where to read these costs.

  • The boost effect Beginner

    Why a sail is followed by an asterisk in the routing table and what to do about it.

  • A stepped routing Beginner

    Why a route can draw steps and how to remove them with the sweep angle or an intermediate target.

  • Setting the routing display Beginner

    The density of barbs along the route and the automatic framing of the first 24 hours.